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Night Raid

Night Raid is the twenty-third main quest in Kingdom Come: Deliverance. Talmberg has been seized by Sir Istvan Toth, and Lady Stephanie and Sir Radzig have been taken prisoner. It is up to Henry to sneak into the castle and try to set them free.
Background
A decision was reached to try once more to sneak into the castle and free the hostages.
Simple walkthrough
- Go and see Captain Robard once you're ready.
- Find Sir Radzig and Lady Stephanie.
- Wait until the sentries are taken out.
- Scale the walls.
- Eliminate the guards at the gate.
- Scale the walls.
- Wait until the sentries are taken out.
- Discuss what to do next with Sir Hans.
- Get out of the castle with Capon.
Detailed walkthrough
Henry wakes up in the stone quarry after the allied army is driven out of Talmberg. He will muse that he better equip his "night" gear, and the player is strongly encouraged to do so. Whether or not they choose to follow this suggestion, they must talk to Sir Robard when ready. He will remind Henry of this one more time, though he will not complain if the player chooses to proceed in noisy armor.
A short cutscene will show the small band of soldiers assembled to try and infiltrate the castle. Sir Hans Capon is one of the volunteers, and cheerfully expects an exciting mission.
As Henry has previously been told, the plan is to launch a small night raid into the castle to free the hostages, thus depriving Sir Istvan of leverage. The known hostages include Lady Stephanie, Sir Radzig, and a few castle servants.
Scaling the wall
The raid will start with the group carrying a ladder towards the west wall. Two of the men will climb it, instructing the rest to wait until the sentries are dealt with. Henry and Hans exchange a few words before Hans impatiently climbs the ladder. The last raider will shortly follow him, after which the player is free to climb as well.
Climb the wall to find the sentries taken care of. The next part of the plan will involve a raider taking out the two guards by the gatehouse as quietly as possible. Hans volunteers Henry, much to the latter's annoyance.
Go clockwise around the battlements towards the gatehouse. There will be two guards with torches: one looking over the battlements and one watching the stairs. Stealth kill or stealth takedown both to proceed.
Infiltrating Talmberg's inner bailey
Hans will grab the first dead guard and put him inside the armory. Follow him down the stairs and wait for him to move. Keep a low profile, because there are three guards in the area: one in the courtyard, and two patrolling the wooden stairs and upper walkway.
The objective here is to go to the room Henry first stayed in when fleeing Skalitz. As it turns out, some servants have been kept as hostages in this building. Talk to them only to find they have seen neither Lady Stephanie nor Sir Radzig, and that they have no idea where they might be.
Discuss the latest news with Hans. No matter the response, a guard will spot them and fire an arrow at Hans. The cutscene will end, and Henry must now carry Hans out the way they came.
Fleeing the castle
Go back to the gate, then up the stairs and back to the ladder used to climb the wall. Approaching it will trigger another cutscene and end the quest, thus beginning Siege.
Strategies
- The playable section of this quest is very sparsely guarded. Aside from the two bandits Henry is tasked with taking down, there are three in the central courtyard and two more on the outer battlements. Significantly more enemies will immediately spawn if stealth is broken however.
- Most of these bandits are dispersed far enough the player can stealth kill them without being seen. An exception is the bandit on the far battlements of the central courtyard, who is well positioned to see the other two courtyard bandits except when he patrols deeper into the upper walkway.
- Of the two bandits at the gatehouse, the one at the stairs will periodically walk next to the one on the battlements and back to his original position. The battlements guard is much more passive, so it is safer to take down the stairs guard first.
- Hans will always move in a way that the patrolling guards cannot see him. It is recommended to follow him to avoid getting caught.
- Getting caught early will cause Henry's position to be swarmed by bandits and immediately change the objective to escaping the castle. This however does not appear to have any long term effects besides avoiding Hans getting injured.
- If the player simply wishes to complete this quest quickly, they may intentionally fail stealth at the first two guards and immediately run back to the ladder.
Notes
- While Robard will tell Henry to not equip loud armor, he will not actually check the player's equipped armor or have unique dialogue for attempting the mission in loud armor.
- Neither agreeing to leave right away nor insisting to stay and look for the hostages affects how the situation develops.
- The friendly raiders who accompany the player for this quest are immortal, including during the escape section.
- There is a The Witcher Easter egg that can sometimes be seen during this quest, in the form of a white-haired NPC carrying two swords on his back. He might not appear every time.
- When the friendly raiders first climb over the battlements to take out the sentries, the patrolling sentries instantly die without the raiders actually interacting with them. This is only observable with free camera tools.
- The doors to Talmberg's manor (including the kitchen, dining hall, and Divish's chambers) are inaccessible during the stealth portion of the quest, though the player may still access most of the battlements.
- The first and second floors of Talmberg's manor will open during the escape section or when stealth is broken, though entering them will reveal little of interest as these rooms are mainly used as bandit spawn points.