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Siege

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Siege is the twenty-fourth main quest in Kingdom Come: Deliverance. It begins automatically after the final cutscene in the previous quest Night Raid. Its primary objective is intertwined with the side quest Rocketeer.

Background

None of our attacks succeeded and Talmberg remained in Istvan's hands. Several camps sprung up around the castle and they all had to be got up and running.

Simple walkthrough

  • Talk to Captain Robard.
  • (Optional) Ask the nearby charcoal burners if they have any pitch.
    • (Optional) Tell the quartermaster to send someone for pitch.
  • (Optional) Ask around the camp if anyone needs help.
  • (Optional) Talk to the quartermaster.
    • (Optional) There's not much meat in the camps — I could go and get some. (0/200)
    • (Optional) The camp is out of beer *(see notes) — I need to ask around the local taverns for some.
      • Tell the quartermaster about the beer.
  • (Optional) Talk to Sir Divish.
    • (Optional) Find a priest willing to go to Talmberg.
    • (Optional) Find a physician from the monastery to come to Talmberg.
  • (Optional) Talk to Captain Bernard
    • (Optional) Find out if some herbalist could brew up something to fend off sleep.
      • If reputation with herbalist >70 (>60 if player is illiterate:)
        • (Optional) Get enough mint. (0/60)
        • (Optional) Get the valerian needed. (0/30)
        • (Optional) Get a some [sic] wormwood. (0/6)
          • (Optional) Wait until the potion is brewed.
            • (Optional) Get the brewed potion from the herb-woman.
              • (Optional) Take the potion back to the encampment.
      • If reputation with herbalist <70 (<60 if player is illiterate:)
        • (Optional) Get the potions some other way. (0/60)
  • Talk to Master Feyfar.
    • Help Master Feyfar.
      • Wait for the trebuchet to be built.
        • Go and watch the trebuchet test.
  • Talk to Sir Divish and prepare for the attack.
  • Talk to Captain Robard.
    • Find the northern encampment.
    • Find the western encampment.
    • Find the eastern encampment.
  • Tell Captain Robard about the camps.

Detailed walkthrough

In the aftermath of the failed night raid, Captain Robard and Sir Divish lament their lack of options. With no more potential ruses and insufficient numbers to storm the castle, they must lay siege to Talmberg with a trebuchet, demolishing its fortifications directly.

Divish summons Master Tobias Feyfar and tasks him with constructing the trebuchet. Feyfar sheepishly admits that he has never done so before and that it would take time, but Divish dismisses his concerns since he is the best engineer in the fiefdom. Sir Hanush and Captain Bernard then report in, lamenting the poor state of readiness and lack of time to tackle this. Divish thus recruits Henry to take charge of preparations around the camps, and Hanush tells him to speak to Robard for further instructions.

Helping Master Feyfar

Main Article: Rocketeer.

Helping Feyfar is the only mandatory objective in Siege. Doing so requires completing the side quest Rocketeer. Once it is complete, heading back to camp will automatically trigger a cutscene where Konrad is briefed on the situation.

After the cutscene, this quest will update with an objective to wait for the trebuchet to be built, which takes 2 in-game days. Once this is complete, heading back to camp will automatically trigger a cutscene and start Cold Steel, Hot Blood.

Obtaining pitch

Speaking to Robard will allow Henry to ask about potential attack plans for Talmberg castle. When the two discuss breaching Talmberg's gate, Robard will muse that since getting a large battering ram close will be impractical, their only real option would be to light the portcullis on fire. Henry will then suggest stacking brushwood, and Robard adds that soaking it in pitch would enhance the effect, and that the local charcoal-burners should have some.

Head to the Charcoal Kilns of Talmberg, where Ginger's friends work. Speak to the charcoal-burner spokesman and he will agree to supply pitch for helping Ginger during Ginger in a Pickle.

Potions for sleep

Speaking to Bernard will have him complain that the allied soldiers are a rabble, with the out-of-towners desperate to leave and locals stuck complaining. Some have been caught sleeping on the watch, causing him to beat them to instill discipline. Henry shows concern that this would only leave them with less men, since a beaten soldier will be too wounded to fight until healed. Instead, he suggests resorting to potions to help; Bernard is skeptical this would be useful for morale, but he concedes it would be helpful to at least keep the men awake.

Any of the herbalists can help with this quest, telling Henry to use Cockerel potions to keep the soldiers awake. However, only two can potentially provide more assistance: Gertrude in the woods between Talmberg and Uzhitz, and Kunhuta in the outskirts of Ledetchko. If the player's reputation is high enough, the herbalist will offer to brew the Cockerel potions for Henry, provided he give her the ingredients himself. This will require 60 Mint, 30 Valerian, and 6 Wormwood; once the ingredients are submitted, the herbalist will take 1 day to finish brewing, giving Henry the Pack of sleeping potions.

If Henry cannot get an herbalist to brew the potions for him, he will need to prepare or obtain 60 Cockerel potions himself to turn into Bernard.

Finding a priest and physician

Speaking to Divish will have Henry check on his injury sustained at the end of Out of the Frying Pan. Divish is alive but still recovering, and requests both physical and spiritual healing. After all, while he is on track to heal from his wounds, many of their soldiers are not. Additionally, Divish would like to confess his sins in case the worst comes to pass.

The only place to get a physician is the infirmary in the Sasau Monastery. As for a priest, Divish mentions he knows of two nearby, though not their names: one in Rovna and one in Uzhitz. The Uzhitz priest is of course Father Godwin, who the player previously encountered during Mysterious Ways, while the Rovna priest is Father Simon, who may be encountered during A Man of the Cloth. A third, hidden option is available: Father Francis, former priest of Skalitz, currently residing in Sasau.

To recruit a physician, speak to Brother Nicodemus. If the player has previously completed In God's Hands, he will agree to come along right away, since his work is now more manageable. As for the priest, speak to any of them and they will agree to go to Talmberg. Speaking to Divish after recruting the helpers is not needed to complete this objective, but it will net the player some groschen and increase reputation with him.

Finding meat and beer

Speaking to the quartermaster will have him lament the state of rations across the camps. Meat is in short supply, and ale is completely out. While Henry can directly supply meat himself, the ale will require him to ask around and find someone willing to offer excess supply to the siege camps.

Any kind of meat will do, as long as the player can supply 200 in total. However, only the Inn in the Glade has beer. Andrew will only donate beer if he gets something out of it, and must be persuaded with Speech or Badassness.

Later stages

After helping Master Feyfar by completing Rocketeer, the quest will stop progressing but not end. Instead, the player will have to complete the side quests Cold Steel, Hot Blood and Family Values as the trebuchet comes under attack.

After Family Values, another main quest, An Oath is an Oath, will begin. This will cause the objectives for Siege to update again. After firing the trebuchet in An Oath is an Oath and speaking to Robard, he will tell Henry that they will be bombarding the castle for a few days, leaving the player free for some time.

At this point, the player may also speak to Robard for a new secondary objective. He will tell Henry that some of Toth's soldiers have left the castle and escaped into the woods, and he fears that they may be planning to attack the encampments at the worst possible moment. He enlists Henry to scout for enemy encampments, giving the player three suspected locations. Each of the encampments has three of Toth's men with generally poor equipment. Report back to Robard once the encampments are pinpointed is sufficient, though of course Henry may also kill the bandits himself if he wishes. Return to Robard when finished and this quest will end, though the player will still need to wait for the bombardment from An Oath is an Oath to conclude.

Strategies

  • When requesting Gertrude's help, her reputation requirement is lowered if the player is illiterate.
  • If the player has the Alchemy perks Routine I or Routine II, it is faster to brew the potions manually than to leave it to Gertrude or Kunhuta.
  • There are several ways to raise reputation with Gertrude, though it is generally not practical to do this after Siege has already started:
    • During Playing with the Devil, offering to help Gertrude will slightly increase reputation. At the conclusion of the quest though, reporting back to her and admitting to killing innocents will lose reputation.
    • During A Rock and a Hard Place, the player can suggest to Gertrude to poison the Talmberg horses instead of helping to heal them. She will relish in the idea, and this will greatly increase reputation.
  • Kunhuta's reputation may be raised by helping her with Restless Spirit.
  • Tipping either herbalist when buying or selling to her will speed up reputation gain, the same as with any other merchant in the game. The player may also do this to merchants of the same faction as the herbalist if they have nothing left to barter.
    • Gertrude is part of the Uzhitz Villagers faction, while Kunhuta is part of the Ledetchko Villagers faction.
  • Andrew has a fairly high Speech, but is much easier to convince that way than with Badassness.
  • The western encampment is atop the hill where Radzig's men previously camped during Questions and Answers. When the player arrives there, three allied soldiers will already be there fighting Toth's deserters. It is recommended to be careful lest the player provoke one of the allied soldiers with friendly fire.

Notes

  • The following optional objectives provide buffs to allied soldiers during the quests Cold Steel, Hot Blood; Family Values; and An Oath is an Oath:
    • Meat: Vitality +2
    • Beer: Strength +2
    • Priest: Strength +2
    • Physician: Vitality +2
    • Cockerel potions: Agility +2
  • There are two separate buffs which are tied to the Cockerel potion objective: one for brewing the potions manually, and one for using the Pack of sleeping potions brewed by an herbalist.
    • Despite dialogue claiming an enhanced effect, the Agility bonus from both buffs is the same.
  • Completing all of the optional objectives will grant the achievement/trophy Talmberger.
  • The Baths of Talmberg and the Inn of Talmberg are both unavailable during this quest. The staff of the Inn of Talmberg will be stored outside the map, while the bathmaids will relocate to the southern siege camp.
  • If Andrew was previously killed, such as during the Gallows Brothers quest, the Quartermaster will only ask for meat and not beer. This will still deny the player the opportunity to gain the buff from completing this objective.